Gaming know-how

What does “story mode” mean?

You'll see it on the very first screen of many games. Here's what it changes, what it doesn't, and why there's no shame in choosing it.

Watercolor illustration of an open storybook leading to a gentle countryside path and cottage.

Many games ask you to choose a difficulty before you begin. The list usually runs from something like Story or Easy at the top, through Normal, to Hard and beyond. If you're new, the first option is often the right one.

What it changes

Story mode makes the challenging parts gentler. Depending on the game, enemies may be weaker, you may take less damage, puzzles may offer more hints, or timed sections may give you longer. The aim is the same everywhere: to let you enjoy the places and the story without getting stuck.

What it doesn't change

In many games, an easier setting lets you enjoy the same main story with gentler combat. Difficulty can affect some achievements, rewards or modes, so check the game’s description if those matter to you.

Can I change my mind?

Usually, yes. Most games let you change the difficulty at any time from the settings menu, so you can start gently and turn it up later if you'd like more of a challenge. A few games fix it at the start; if so, they'll tell you on that screen.

Is it "cheating"?

No. Game makers add these settings because they want more people to enjoy what they've built. Choosing story mode is like choosing the scenic route: it's the same journey, taken at a pace that suits you.

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